Post by April Felicity Summers on Aug 4, 2009 9:57:08 GMT -5
MYSTICAL AUGMENTATION
Mystical Abilities are those that affect manipulate objects or beings outside the limitations of the world. People who possess these abilities are usually called Mystics.
Mystical Abilities are those that affect manipulate objects or beings outside the limitations of the world. People who possess these abilities are usually called Mystics.
astrakinesis
1. COMBUSTION INDUCING. The ability to manipulate astral energy. First level Astrakinetics can only create astral energy. They have little control over what happens to the energy and it usually manifests in a random explosion.
2. ASTRAL SUMMONING. Second level Astrakinetics have more control over the astral energy that they can summon. These energies are usually shot out as concussive beams that are hot and bright, thus they can blind, hurt, burn or destroy whoever or whatever is being shot at.
3. ASTRAKINESIS. Third level Astrakinetics can envelope everyday objects with astral energy and turn a simple, harmless subject into a dangerous weapon.
4. ASTRAL PROJECTION. At this level, the Astrakinetic is able to manipulate astral energy to create a copy of themself. The user is left unconscious. The range at which this "copy" may be projected increases with experience.
healing
[/center][/size]1. ACCELERATED HEALING. First level Healers can only heal small wounds such as cuts, bruises, etc.
2. REGENERATION. Second level Healers can heal more intricate wounds, as well as internal things like headaches, hemorrhaging, etc.
3. VACCINATION. Third level Healers can cure diseases, and even cancer.
4. HEALING. Fourth level Healers can heal people that are close to death.
necrokinesis
[/center][/size]1. MEDIUMSHIP. The ability to raise and control the dead. Level one Necrokinetics can simply hear and see ghosts. They are just like ghost whisperers.
2. LIMITED NECROKINESIS. Second levels are more in tune with the ghosts they see. They can take simple life forms such as plants.
3. NECROKINESIS. Third level Necrokinetics can summon ghosts by concentrating on them. Their skill in taking lives increases to small animals, birds and insects.
4. NECROMANCY. Fourth level Necrokinetics can summon and control the dead. They have a psychic persuasion over the dead. Their power to kill advances to humans. The cause of death of their subjects are inconclusive.
power mimicry
[/right][/center]1. POWER CONDUCTION. First level Mimics have to make physical contact with an augment to channel their ability. They only keep this augmentation for as long as the contact holds.
2. ADVANCED POWER CONDUCTION. Second level Mimics can only mimic abilities when they are in the vicinity of another enhanced. The powers they borrow only last as long as they are near the subject.
3. POWER RETENTION. Third level Mimics can mimic abilities for a limited amount of time after they are separated from their subject.
4. POWER MIMICRY. Fourth level Mimics can recall past abilities that they have borrowed.
sound wave manipulation
1. VOLUME CONTROL. The ability to manipulate sound waves. First levels can only alter existing sound waves to make things louder or softer.
2. VOCAL MIMICRY. Second levels can mimic another person's voice by speaking and then altering their own sound waves to sound like whatever or whoever they wanted.
3. SOUND WAVE ALTERATION. Third levels can manipulate existing sound waves to alter the words or types of sounds that were originally emitted.
4. SOUND WAVE MANIPULATION. Fourth levels can generate sound waves from nothing, as well as manipulating these sounds waves. They can also negate any sound waves.
sublimation
[/center][/size]1. EMOTIVE SUBLIMATION. The first level of Sublimation allows the user to alter the molecules of an object in order for it to become a gas, vapour, dust or ash. This level provides little control or strength.
2. SUBLIMATION. Second levels have more control over their ability.
3. SELF SUBLIMATION. Third levels have full control over vaporizing objects as well as being able to evaporate one's one body into a vapour. This allows them to travel through air vents, condense oneself into a small space, evade attack or provide a faster method of transportation.
4. ADVANCED SUBLIMATION. Fourth levels have control over what type of gas they become and have more control over their gaseous state.
summoning
[/center][/size]1. CONJURATION. First levels can only summon small inanimate objects. These objects are restricted to simple objects (i.e. complex machinery like phones and other gadgets cannot be summoned at this level) are tend to dissipate quickly. This power is strongly tied to emotional state and can only summon real world objects.
2. ADVANCED CONJURATION. Second levels are only able to summon objects smaller than their body size. They are now able to summon more intricate machinery but only if the summoner has intricate knowledge of the machinery involved. The objects summoned remain until unsummoned or the summoner is rendered unconscious (this include sleeping). The user has more control over when they trigger their augmentation but not over what is summoned. This level is still strongly tied to emotions and restricted to real world objects.
3. SUMMONING. Third levels can summon building sized inanimate objects and machinery with little knowledge of the technology. Users can summon small creatures but they have no control over the animals summoned. Third levels have far more control over when and what they summon unless under extreme emotional stress. Objects summoned are permanent and can only be destroyed or unsummoned, they are restricted to real world objects and animals.
4. ADVANCED SUMMONING. Fourth levels can summon anything limited to the size of a large building. Control over their augmentation is at maximum, while the user has some control over the creatures they summon. Objects and animals are restricted to the real world.